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Electronic Arts DevOps Engineer (Temporary) Vancouver

Job Expired

Requisition Number:170120

Date Opened:2021-11-23

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

DRE are EA’s continuous integration and build experts. We are a team of over 100, located in EA studios across North America, Europe, and Asia-Pacific.

We pride ourselves on providing automation services to our internal customers – EA’s game, engine, product, and content teams.

We are looking for someone to join the Development and Release Engineering team (DRE) in Vancouver, Canada or as a remote resource in North America time zone, as a DevOps Engineer and provide excellent services to our internal partner development teams.  This engineer will report to our remote Engineering Manager.

Key Responsibilities

Work as a technical liaison with partner development teams to address build, infrastructure and CI/CD related issues

Maintain existing CI/CD pipeline

Manage and implement CI/CD improvement initiatives

Work with team-mates to maintain and enhance an automation pipeline

Monitor and address automated systems issues

Manage and troubleshoot on-premise datacenter & cloud virtual infrastructure, including deploying and monitoring VMs/Containers

Report regular status on assigned tasks and identify project issues

Technical Skills

Desired skills:

CI/CD automation tools (e.g. Jenkins, GitLab)

Experience with Maven/NPM

Cloud environments (e.g. to AWS, Azure, Google)

Container technologies (e.g. Docker)

Container orchestration and microservice management tools (e.g Kubernetes)

System administration (e.g. OSX, Linux, Windows, VMware)

Monitoring Tools (e.g. Loggly, Sentry, Datadog)

Infrastructure automation tools (e.g. Terraform, Chef, Ansible)

Nice to Haves:

Experience with Content Delivery Network(e.g. Akamai, Cloudfront)

Experience with secrets management tools (e.g. Hashicorp Vault)

Experience with artifact management tools (e.g. Nexus, JFrog Artifactory)

Ideal Candidate Characteristics

2+ years of experience as a software engineer

Excellent interpersonal skills and a desire to collaborate

Excellent analytical skills

Familiar with agile methodology

Manage tasks and responsibilities

Quickly learn and apply new concepts, principles and solutions

About EA

 

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more!

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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  • Total Jobs 456 Jobs
  • Location London, Los Angeles, Seattle, Vancouver, BC
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